dphn/Dolphin3.0-Qwen2.5-3b

Dolphin3.0-Qwen2.5-3b is a 3.1 billion parameter instruction-tuned language model developed by Eric Hartford, Ben Gitter, BlouseJury, and Cognitive Computations, based on the Qwen 2.5 architecture. This model is designed as a general-purpose local model, excelling in coding, math, agentic tasks, function calling, and general conversational use cases. A key differentiator is its steerability, allowing users to fully control the system prompt and alignment without external ethical or data usage constraints.

Warm
Public
3.1B
BF16
32768
License: qwen-research
Hugging Face

Popular Sampler Settings

Most commonly used values from Featherless users

temperature
This setting influences the sampling randomness. Lower values make the model more deterministic; higher values introduce randomness. Zero is greedy sampling.
top_p
This setting controls the cumulative probability of considered top tokens. Must be in (0, 1]. Set to 1 to consider all tokens.
top_k
This limits the number of top tokens to consider. Set to -1 to consider all tokens.
frequency_penalty
This setting penalizes new tokens based on their frequency in the generated text. Values > 0 encourage new tokens; < 0 encourages repetition.
presence_penalty
This setting penalizes new tokens based on their presence in the generated text so far. Values > 0 encourage new tokens; < 0 encourages repetition.
repetition_penalty
This setting penalizes new tokens based on their appearance in the prompt and generated text. Values > 1 encourage new tokens; < 1 encourages repetition.
min_p
This setting representing the minimum probability for a token to be considered relative to the most likely token. Must be in [0, 1]. Set to 0 to disable.