Gigax/NPC-LLM-3_8B

Gigax/NPC-LLM-3_8B is a domain-specific language model fine-tuned from Phi-3 using LoRA, designed for generating NPC actions and dialogue within game environments. This model specializes in parsing game scene descriptions and outputting structured commands like 'say <player> "Hello"' or 'attack <player>'. It is optimized for interactive game development, enabling dynamic NPC behavior based on detailed scene context.

Warm
Public
4B
BF16
4096
License: mit
Hugging Face

Popular Sampler Settings

Most commonly used values from Featherless users

temperature
This setting influences the sampling randomness. Lower values make the model more deterministic; higher values introduce randomness. Zero is greedy sampling.
top_p
This setting controls the cumulative probability of considered top tokens. Must be in (0, 1]. Set to 1 to consider all tokens.
top_k
This limits the number of top tokens to consider. Set to -1 to consider all tokens.
frequency_penalty
This setting penalizes new tokens based on their frequency in the generated text. Values > 0 encourage new tokens; < 0 encourages repetition.
presence_penalty
This setting penalizes new tokens based on their presence in the generated text so far. Values > 0 encourage new tokens; < 0 encourages repetition.
repetition_penalty
This setting penalizes new tokens based on their appearance in the prompt and generated text. Values > 1 encourage new tokens; < 1 encourages repetition.
min_p
This setting representing the minimum probability for a token to be considered relative to the most likely token. Must be in [0, 1]. Set to 0 to disable.